Heart of Fear: Garalon Guide

Fatboss Video:

Tips and Tricks Video:


Overview of the Fight↑top

Garalon is a single-phase fight. The boss does not melee, and must instead be kited for the duration of the encounter. Tanks are still required, however.

Garalon will always fixate on a random raid member, and move towards them. Who he fixates on is determined by a debuff that the boss applies, which can be passed from one player to another. Therefore, your raid can control who the boss is following. The same player cannot have the debuff for very long, though, since it deals increasing damage to them.

All 4 of Garalon's legs are separate NPCs which can be attacked and killed. Killing one of his legs damages and slows Garalon (the slow effect is proportional to the number of legs killed). Slowing Garalon makes kiting him considerably easier and ensures that the kiter does not get close enough to get hit by very damaging abilities that Garalon uses. Garalon will periodically revive his legs, so killing them is something that must be done throughout the entire fight. Note that attacking the legs is not a DPS loss as the damage dealt to the legs is transferred to Garalon.

The tanks' only role in the encounter is to soak the damage from a frontal cone attack that the boss does and that needs to hit at least two players.

4. Abilities↑top

There are three separate elements to the Garalon fight, and you must understand them all, as well as their synergy, in order to understand the fight.

4.1. Pheromones Debuff

You must understand the debuff that Garalon applies, since this is the key to the encounter. When engaged, Garalon will cast Pheromones Icon Pheromones on the player that pulls him. He only casts this debuff once, but it will remain active for the entire duration of the fight. Pheromones has several effects.

  1. While Pheromones is active (so, always), it will constantly deal a small, yet increasing amount of Nature damage to the entire raid, every 2 seconds.
  2. Garalon fixates on the player who is currently carrying Pheromones, and moves towards them.
  3. The player who is currently carrying the Pheromones is affected in two ways.
    • They receive a stacking debuff, called Pungency Icon Pungency, which increases the damage that Pheromones Icon Pheromones deals (to all raid members), by 10% of its base damage, per stack. Pungency lasts for 2 minutes in 10-man, 4 minutes in 25-man, and 20 seconds in LFR. A new stack is applied every 2 seconds.
    • They leave a trail of damaging void zones behind, called Pheromone Trail Icon Pheromone Trail.
  4. Pheromones can be passed on to a different player, simply by coming into contact with them. This is to say, when the player currently carrying the debuff comes within 2 yards or so of another player, the debuff will move to the new player.

The damage of Pheromones is reset to its base value each time the carrying player changes. So, for example, if the player currently carrying the debuff has 10 stacks of Pungency, then Pheromones will deal 100% extra damage to all raid members. When the debuff passes to a new player (who has no stacks of Pungency), Pheromones will deal its base damage to all raid members (including to the player with the Pungency stacks). Therefore, the damage that the raid takes from Pheromones will have a predictable pattern of low-medium-high-low.

If, however, a player who already has stacks of Pungency takes the debuff when it is passed on, Pheromones will deal its damage based on this player's stacks of Pungency.

If the player currently carrying the debuff dies, the debuff will remain on their corpse, and its number of stacks will continue to increase. If this happens, someone has to move over to the player's corpse and take the debuff from them just as they would if the player were alive.

4.2. Garalon's Attacks

The next aspect that you must understand is the damage that Garalon deals. Garalon has two damaging abilities.

  • Crush Icon Crush is a raid-wide damaging attack that Garalon can cast. It deals a high amount of damage to all raid members, and an extremely high amount of damage to any raid members who are under Garalon. The boss casts this when one of the following two conditions is met:
    • the Pheromones debuff passes to a new target (only in 10/25-man, not in LFR);
    • a raid member is under Garalon.
  • Furious Swipe Icon Furious Swipe is a frontal cone attack that Garalon casts roughly every 8 seconds. This deals a high amount of Physical damage. While this attack can be avoided, if it does not hit at least two players each time, the boss gains a stack of a stacking buff, called Fury Icon Fury.
    • Fury Icon Fury increases Garalon's damage and movement speed by 10% per stack.

For the purpose of the mechanics in the encounter, under Garalon means within 12 yards of the center of his hitbox. Since Garalon has a massive model, the 12 yard radius is still under his model. This 12-yard radius is indicated visually by a circle on the ground, under Garalon.

4.2.1. Garalon's Legs

Garalon's legs are separate NPCs which can be targeted, attacked, and killed. They do not share a health pool, neither with each other, nor with Garalon himself. These legs are located on the outer edges of Garalon's massive model, in the four corners (if you imagine Garalon as being a square).

Each time one of Garalon's legs is killed, Garalon takes 3% of his maximum health in damage, and receives a stack of a debuff that slows him for 15% per stack, stacking up to 4 times.

Killing the legs is made easy by Weak Points Icon Weak Points, a buff that players receive when they are within 12 yards of one of Garalon's legs. This increases the damage that they deal to that leg by 100%. Players who are in the 12-yard radius around a leg must be careful not to accidentally move under Garalon.

Garalon will periodically cast Mend Leg Icon Mend Leg, which instantly revives one of his legs.

4.3. Visual Aids

As you engage Garalon, you will notice a circle around his model. This is a visual aid meant to indicate the area that counts as being under the boss. If any raid member is in this area, the boss will cast Crush Icon Crush, and Crush will deal increased damage to players in this area.

There are also visual aids in place to help players see the exact range of Weak Points Icon Weak Points. These are only visible to players who are already near one of Garalon's legs.



Tankspot strategy (has good video with vent)

icy-veins strategy

mmo-champions threads of note:


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